#.
#Parameters and abilities of Simulated's kinetic mechanisms
[kinetics]

		#.
		#.
		#Fine tune the kinetic stats of individual components
		[kinetics.stressValues.v2]

			#.
			#.
			#[in Stress Units]
			#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
			[kinetics.stressValues.v2.impact]
				rope_winch = 4.0
				auger_shaft = 0.5
				torsion_spring = 16.0
				auger_cog = 0.5
				swivel_bearing = 4.0

			#.
			#[in Stress Units]
			#Configure how much stress a source can accommodate for.
			[kinetics.stressValues.v2.capacity]
				light_blue_portable_engine = 64.0
				yellow_portable_engine = 64.0
				gray_portable_engine = 64.0
				black_portable_engine = 64.0
				red_portable_engine = 64.0
				lime_portable_engine = 64.0
				light_gray_portable_engine = 64.0
				pink_portable_engine = 64.0
				green_portable_engine = 64.0
				cyan_portable_engine = 64.0
				torsion_spring = 8.0
				brown_portable_engine = 64.0
				magenta_portable_engine = 64.0
				purple_portable_engine = 64.0
				steering_wheel = 16.0
				white_portable_engine = 64.0
				blue_portable_engine = 64.0
				orange_portable_engine = 64.0
				verdant_portable_engine = 64.0
				tan_portable_engine = 64.0
				mint_portable_engine = 64.0
				teal_portable_engine = 64.0
				forest_portable_engine = 64.0
				rose_portable_engine = 64.0
				ginger_portable_engine = 64.0
				aqua_portable_engine = 64.0
				maroon_portable_engine = 64.0
				indigo_portable_engine = 64.0
				olive_portable_engine = 64.0
				amber_portable_engine = 64.0
				beige_portable_engine = 64.0
				coral_portable_engine = 64.0
				slate_portable_engine = 64.0
				navy_portable_engine = 64.0

#.
#Settings for sub-level assembly
[assembly]
	#.
	#.
	#Maximum amount of blocks in a structure assemble-able by Physics Assemblers, Swivel Bearings, or other means.
	# Default: 128000
	# Range: > 1
	maxBlocksMoved = 128000
	#.
	#Maximum range in blocks which honey glue may initially be placed
	# Default: 48
	# Range: > 1
	honeyGlueRange = 48
	#.
	#Maximum range in blocks which merging glue may be placed by items such as slime balls
	# Default: 4.0
	# Range: 0.0 ~ 3.4028234663852886E38
	mergingGlueRange = 4.0
	#.
	#The amount of ticks that disassembly alignment is allowed to take before failing.
	# Default: 20
	# Range: > 5
	maxDisassemblyTicks = 20
	#.
	#The maximum amount of degrees a Simulated Contraption is allowed to be tilted to fully disassemble
	# Default: 4.0
	# Range: 0.0 ~ 3.4028234663852886E38
	disassemblyDegreeTolerance = 4.0
	#.
	#The maximum velocity a Simulated Contraption is allowed to disassemble at in m/s
	# Default: 5.0
	# Range: 0.0 ~ 3.4028234663852886E38
	disassemblyMaxVelocity = 5.0
	#.
	#The maximum angular velocity a Simulated Contraption is allowed to disassemble at in rad/s
	# Default: 1.5707963705062866
	# Range: 0.0 ~ 3.4028234663852886E38
	disassemblyMaxAngularVelocity = 1.5707963705062866
	#.
	#Disallow disassembly of Simulated Contraptions in mid-air, requiring them to be within a few chunk sections of terrain
	disallowMidAirDisassembly = true
	#.
	#Whether only the original Physics Assembler can disassemble the Sub-Level it assembled
	#Disabling allows *ALL* Physics Assemblers to disassemble any Sub-Level
	"Primary Disassembly" = false

#.
#Parameters related to the physics of Simulated Contraptions
[physics]
	#.
	#.
	#The maximum force two magnets will apply towards each other
	# Default: 1000.0
	# Range: 0.0 ~ 3.4028234663852886E38
	redstoneMagnetStrength = 1000.0
	#.
	#The maximum force two docking connectors will apply towards each other
	# Default: 1000.0
	# Range: 0.0 ~ 3.4028234663852886E38
	dockingConnectorStrength = 1000.0
	#.
	#Limit for linear acceleration for a magnet pair
	# Default: 500.0
	# Range: 0.0 ~ 3.4028234663852886E38
	redstoneMagnetLinearAccelerationClamping = 500.0
	#.
	#Limit for angular acceleration for a magnet pair
	# Default: 50.0
	# Range: 0.0 ~ 3.4028234663852886E38
	redstoneMagnetAngularAccelerationClamping = 50.0
	#.
	#Limit for linear acceleration for a docking connector pair
	# Default: 500.0
	# Range: 0.0 ~ 3.4028234663852886E38
	dockingConnectorLinearAccelerationClamping = 500.0
	#.
	#Limit for angular acceleration for a docking connector pair
	# Default: 50.0
	# Range: 0.0 ~ 3.4028234663852886E38
	dockingConnectorAngularAccelerationClamping = 50.0
	#.
	#The stiffness of locked swivel bearing joints
	# Default: 1600.0
	# Range: 0.0 ~ 3.4028234663852886E38
	swivel_stiffness = 1600.0
	#.
	#The friction / damping of unlocked swivel bearing joints
	# Default: 0.30000001192092896
	# Range: 0.0 ~ 3.4028234663852886E38
	swivel_friction = 0.30000001192092896
	#.
	#The damping of locked swivel bearing joints
	# Default: 40.0
	# Range: 0.0 ~ 3.4028234663852886E38
	swivel_damping = 40.0
	#.
	#The angle tolerance in degrees for docking connectors to link
	# Default: 20.0
	# Range: 0.0 ~ 365.0
	docking_connector_angle = 20.0
	#.
	#The distance tolerance in blocks for docking connectors to link
	# Default: 0.5
	# Range: 0.0 ~ 4.0
	docking_connector_distance = 0.5
	#.
	#The maximum force handles are allowed to apply to the contraption they are attached to
	# Default: 120.0
	# Range: 0.0 ~ 3.4028234663852886E38
	handleMaxForce = 120.0
	#.
	#The linear stiffness of the joint motors used to hold sub-levels by the Creative Physics Staff
	# Default: 2650.0
	# Range: 0.0 ~ 3.4028234663852886E38
	physics_staff_linear_stiffness = 2650.0
	#.
	#The linear damping of the joint motors used to hold sub-levels by the Creative Physics Staff
	# Default: 125.0
	# Range: 0.0 ~ 3.4028234663852886E38
	physics_staff_linear_damping = 125.0
	#.
	#The angular stiffness of the joint motors used to hold sub-levels by the Creative Physics Staff
	# Default: 10000.0
	# Range: 0.0 ~ 3.4028234663852886E38
	physics_staff_angular_stiffness = 10000.0
	#.
	#The angular damping of the joint motors used to hold sub-levels by the Creative Physics Staff
	# Default: 850.0
	# Range: 0.0 ~ 3.4028234663852886E38
	physics_staff_angular_damping = 850.0

#.
#Parameters and abilities of Simulated Blocks
[blocks]
	#.
	#.
	#Maximum range for the Optical Sensor
	# Default: 15
	# Range: > 0
	optical_sensor_max_range = 15
	#.
	#Maximum range for the Laser Pointer
	# Default: 100
	# Range: > 0
	laser_pointer_max_range = 100
	#.
	#Maximum range for rope connections
	# Default: 40.0
	# Range: 0.0 ~ 1000.0
	max_rope_range = 40.0
	#.
	#Maximum percent the rope mounted on a Rope Winch is allowed to stretch before not accepting input
	# Default: 25.0
	# Range: 0.0 ~ 100.0
	max_rope_winch_stretch_allowed = 25.0
	#.
	#Steepest angle at which a rope can be grabbed onto using a wrench in degrees
	# Default: 85.0
	# Range: 0.0 ~ 90.0
	max_rope_zipline_angle = 85.0
	#.
	#The maximum RPM a Swivel Bearing is allowed to rotate at
	# Default: 96.0
	# Range: 0.0 ~ 256.0
	max_swivel_bearing_speed = 96.0

#.
#Equipment and gadgets added by Simulated
[equipment]
	#.
	#.
	#Amount of free Plunger Launcher shots provided by one filled Backtank. Set to 0 makes Plunger Launchers unbreakable
	# Default: 100
	# Range: > 0
	maxPlungerLauncherShots = 100
	#.
	#The max range that launched plungers can be from each other
	# Default: 64
	# Range: > 0
	maxPlungerLauncherRange = 64
