["Allowed Experience Fluids"] #Add IDs of fluids you want the obelisk to support here in the form mod_id:fluid_name. Fluids have to be tagged forge:experience. AllowedFluids = ["mob_grinding_utils:fluid_xp", "cofh_core:experience", "industrialforegoing:essence", "sophisticatedcore:xp_still", "enderio:fluid_xp_juice_still", "reliquary:xp_still"] ["Experience Obelisk Capacity"] #The fluid capacity of the obelisk in mB. Default = 100000000, which is ~1072 levels' worth. Ensure that the new value is divisible by 20. #Warning: setting this value above the default may lead to unintended loss or gain of XP. This is due to a rounding error in Minecraft's XP handling # Default: 100000000 # Range: 1000 ~ 2147483640 Capacity = 100000000 ["Enlightened Amulet"] #The range of the enlightened amulet in blocks. Accepts decimals. # Default: 8.0 # Range: 1.0 ~ 16.0 Range = 8.0 #Whether the enlightened amulet ignores orbs spawned by Experience Fountains. IgnoresFountainOrbs = true #Whether the enlightened amulet ignores orbs spawned by Infected Bookshelves. IgnoresBookshelfOrbs = false ["Binding Range"] #The binding range of the Staff of Attunement & Memory Tablet in blocks. Accepts decimals. #Lower this if you experience issues with bound blocks not working correctly. # Default: 48.0 # Range: 4.0 ~ 100.0 Range = 48.0 ["Enable Name Formatting Recipes"] #Whether custom recipes that allow for the changing of item name color & formatting are enabled. Formatting = true ["Fluorescent Jelly"] #How many hunger points Fluorescent Jelly gives the player. Set to 0 to disable eating completely. Nutrition = 2 #How much saturation Fluorescent Jelly gives the player. Saturation = 1.0 ["Cognitive Bow"] #Whether to show the projectile velocity & accuracy boost in the tooltip. #Disable this if tooltip components are being displayed in the wrong order. Show = true ["Bookshelf Settings"] #The chance that infected bookshelves of any kind drop Forgotten Dust upon decaying. #Set this value to 0.0 to prevent drops from decaying bookshelves completely # Default: 0.5 # Range: 0.0 ~ 1.0 DropDustChance = 0.5 #Whether Infected Bookshelves are permeable to Forgotten Dust item entities. ShelvesPermeableToDust = false ["Bookshelf Settings"."Infected Bookshelves"] #The minimum spawn delay of Infected Bookshelves in ticks. # Default: 300 # Range: 1 ~ 10000 SpawnDelayMin = 300 #The maximum spawn delay of Infected Bookshelves in ticks. # Default: 500 # Range: 1 ~ 10000 SpawnDelayMax = 500 #The XP value of spawned orbs. # Default: 12 # Range: 1 ~ 32767 OrbValue = 12 #The number of spawns until the bookshelf decays. # Default: 50 # Range: 1 ~ 10000 Spawns = 50 #The chance for an Infected Bookshelf to infect a valid adjacent block every second. # Default: 0.02 # Range: 0.0 ~ 1.0 Infectivity = 0.02 ["Bookshelf Settings"."Infected Enchanted Bookshelves"] #The minimum spawn delay of Enchanted Bookshelves in ticks. # Default: 300 # Range: 1 ~ 10000 SpawnDelayMin = 300 #The maximum spawn delay of Enchanted Bookshelves in ticks. # Default: 500 # Range: 1 ~ 10000 SpawnDelayMax = 500 #The XP value of spawned orbs. # Default: 24 # Range: 1 ~ 32767 OrbValue = 24 #The number of spawns until the bookshelf decays. # Default: 100 # Range: 1 ~ 10000 Spawns = 100 #The chance for an Enchanted Bookshelf to infect a valid adjacent block every second. # Default: 0.02 # Range: 0.0 ~ 1.0 Infectivity = 0.02 ["Bookshelf Settings"."Infected Archiver's Bookshelves"] #The minimum spawn delay of Archiver's Bookshelves in ticks. # Default: 300 # Range: 1 ~ 10000 SpawnDelayMin = 300 #The maximum spawn delay of Archiver's Bookshelves in ticks. # Default: 500 # Range: 1 ~ 10000 SpawnDelayMax = 500 #The XP value of spawned orbs. # Default: 12 # Range: 1 ~ 32767 OrbValue = 12 #The number of spawns until the bookshelf decays. # Default: 100 # Range: 1 ~ 10000 Spawns = 100 #The chance for an Archiver's Bookshelf to infect a valid adjacent block every second. # Default: 0.02 # Range: 0.0 ~ 1.0 Infectivity = 0.02 ["Agar Settings"] #The bonus that Insightful & Extravagant Agar apply to bookshelves sharing a face. # Default: 1.35 # Range: 0.0 ~ 4.0 AgarFaceBonus = 1.35 #The bonus that Insightful & Extravagant Agar apply to bookshelves sharing an edge. # Default: 1.15 # Range: 0.0 ~ 4.0 AgarEdgeBonus = 1.15 #The bonus that Insightful & Extravagant Agar apply to bookshelves sharing a vertex. # Default: 1.1 # Range: 0.0 ~ 4.0 AgarVertexBonus = 1.1 #Whether Agar blocks emit light. Set this to false if you are using intensive shader settings and are experiencing fps drops. AgarEmitsLight = true #Whether Agar blocks are permeable to Forgotten Dust item entities. AgarPermeableToDust = false #The chance for a Nutrient Agar block to infect a valid adjacent block every second. # Default: 0.005 # Range: 0.0 ~ 1.0 NutrientAgarInfectivity = 0.005 #The chance for an Insightful Agar block to infect a valid adjacent block every second. # Default: 0.01 # Range: 0.0 ~ 1.0 InsightfulAgarInfectivity = 0.01 #The chance for an Extravagant Agar block to infect a valid adjacent block every second. # Default: 0.02 # Range: 0.0 ~ 1.0 ExtravagantAgarInfectivity = 0.02