# Captain's Modlist v24 → v25 — Change Summary

**A tuning release.** No mods added, removed, or version-bumped. A single
gameplay-balance override: the **Mining skill tree's speed buff is weaker again**,
continuing the trim started in v22.

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## 🔧 Changed — Mining skill tree speed nodes

Each "Mining Speed" node in the Puffish **Mining** tree (from `default_skill_trees`)
now grants **+1% mining speed** instead of **+2%**:

| Reward node | Before → After |
|-------------|----------------|
| Mining Speed | +2% → **+1%** per node |

The Fortune nodes (+0.1 each) and the XP curve are unchanged. The node's internal
id is kept as-is (`mining_speed+3%`) so the tree layout/connections are unaffected;
only the granted value (`0.02 → 0.01`) and its display title (`+1% Mining Speed`)
change.

**How it's shipped:** the mining tree data lives inside `default_skill_trees-1.1.jar`,
so the change is a KubeJS datapack **override** at
`kubejs/data/puffish_skills/puffish_skills/categories/mining/definitions.json`
(KubeJS's data pack loads after the mod's and wins). No jar was modified.

---

## 🔧 Overrides shipped with this release
- **Updated override:** `kubejs/data/puffish_skills/.../mining/definitions.json`
  (mining-speed value `0.02 → 0.01`).
- `config/` and `defaultconfigs/` unchanged.

**Server-admin takeaway:** server-side only — a datapack value change that loads on
world/datapack reload; no client-only assets involved. Players who have already
invested Mining Speed nodes will see the buff recomputed at the new +1% rate on
next load. Client video-preference configs (Iris, Sodium) remain unhosted, so
player settings are preserved across the update.
